First off, let me get started with the gameplay, as always, I mean what could be more important? First, just let me say that if you're a Super Mario World fan then you are a fan of Bumper Quest. The game is largely inspired by Super Mario World with only a couple exceptions. The control scheme is simple, and the character moves the same way as Mario would. The movement is smooth and will easily remind of a good ol' Super Mario game.
The thing I found interesting were the enemies and maps. The forces of nature acting upon you, becoming a force that you need to overcome in the game is an interesting aesthetic, and the monsters are new, but are something that definitely fit in this kind of game.
As far as it's gameplay goes, I give it an overall 8/10, with the issue of not as many gameplay elements as there could. What it has is great, but it lacks a lot that I feel could really make the game a bit more interesting, it could do for more polishing, I guess you could say.
Now, for the artwork, it's rather self explanatory, now isn't it? The artwork is simply put, a perfect example of how a pixel art platformer should look like. It largely resembles what I love about the Super Mario games, but with it's own original artwork, making it entirely new, with a nostalgic look back on the old days of gaming.
Overall, artworks gets a 10/10
The sound and music are again perfectly placed, following a Super Mario, or other retro easthetic with it's 8 bit sounds and chiptune music. The catchy rhythms in the music are waaayyy too easy to enjoy dancing to, to the point that it almost makes me sad every time it stops.
Sound and music also get an overall 10/10!
Nice work Tokinsom on this amazing game, in my favorite game engine at that!