Five game examples/project files have just been added to the website for you to make your own games/projects with. They're all of pretty decent quality, and I have a bit more that I'll be adding to this collection soon! You can click the link above to navigate to that asset page, or you can click the images below and each project's page will open in a new tab.
I told you that there was going to be an awesome addition to the Pixel Art assets, didn't I? Well, this tileset collection which you can find HERE! Is the first in a series of a free pixel art collection that will have a very Castlevania-esque appearance. Whether you're making a dark game where you slaughter beasts, or befriend dark heroes with questionable pasts, these assets will be perfect for you! And not to worry, they're all free! Just credit KIIRA in a game, and you're set! Thank you for your time, please go on with your merry day!
Today I took the liberty of uploading some of my hand created assets to the Asset Store. Go ahead and take a look around that if you want. It's not a whole lot yet, but it's still a collection of useful 3D Models, rigs, and textures of which you can use in your projects, and don't worry, there's more to come.
I will be uploading much more soon, but I have to break my time up between working on updating the site and doing the actual work that I'm updating on the site in the first place. I don't want to be caught up hopelessly uploading nothing, so I'm focusing on making the content, and then uploading it secondarily. I hope you enjoy what I've uploaded so far, and please look back whenever you feel the need for a little extra help and content, that's what I'm here for.
Also, I just wanted to mention that I'm currently working on developing a game called Phyghter that will be on Steam Greenlight soon. I hope to see some comments and upvotes on it, because I'm putting loads of work into it. If so, thanks for the help, and I'll get back to you all again soon! :)
The assets that were added can be found in the sections:
3D Animations and Rigs,
I thought it'd be best to start with the oldest projects and work my way up. I will probably be making more frequent updates to the textures and Construct 2 Project sections than any other, but I will be adding assets to every section on the site. I've got experience in all areas, and I'm still learning how to better qaulity of all of my work.