Byte Sized Heroes
I know this may seem as a bit of a shock to the friends that I've told about Byte Sized Heroes and to anyone that knows the time I've wasted slaving away at this thing, but the farther I got in development, the more I realized the impossibility of my goal. What I wanted was to create something of AAA quality, essentially on my own. Although I have the skills needed to design an entire game on my own, I don't have time to make every part of it from the bottom up...
So, to anyone that saw any posts on IndieDB, Twitter, etc. about the project, I'm sorry, but I can't do it. It's too much of a long shot, and I have too little time to spend on a project that is more plausible to fail than it is to succeed.
Byte Will Live On
This project will be called Machine Boy, and you will take control of a young steampunk robot that has the power to collect enemy power and use it as his own. This is any enemy, so it will make for gameplay much more like that of Kirby's.
Again, I'm very sorry for taking so long to make any updates to the site. I've been going through a lot lately and I haven't really been able to spend much time on anything other than work. Now that I've made a change to my workflow, I'll be able to make more updates to the website, and to the free content on it!