Well... At least at first.
Within about 5-10 minutes the game changed as if I'd flip the game quality switch from bad to good. The game has a nice collection of humorous, yet helpful upgrades that drastically change the overall quality of your ship. Even though you start off with the crappiest ship imaginable in any space shooter, and you do have to let yourself die, the game collects points as you progress, not as you strenuously spend your time trying to kill things that are immortal in comparison.
Within minutes I found myself not only zooming back and forth between the screen, but flipping out as if I was playing Touhou all over again.
So, in terms of gameplay, it's definitely enjoyable and with it's striking resemblance to gameplay of the classic arcade space shooters, it's replay value has no end.
So, what about the art?
The art is a beautiful collection of 8 bit sprites bearing, yet again, a striking resemblance to the classic arcade space shooters I love, while keeping that new age game quality that makes it this generation worthy.
The music and sound is also something to marvel over, as the collection of 8 bit chiptunes and sound effects bring you back to the old days of arcade gaming we all know and love.
In conclusion, the game is of optimal quality, definitely a worthy project from a great indie dev. If you'd like to know more about the game, check it out here: http://gordgames.itch.io/starfighter-research-and-development
And if you wanna hear from the dev working on it, follow them on Twitter here: https://twitter.com/G_O_R_D