Byte Sized Heroes
Well, let's just say, I've changed my mind. Not only have I changed my mind, but I've decided to change up some of my "business flow" so to speak. So, people want BSH to be free, because they don't know how good it's going to be, and doubt it's originality. They don't want it to 1. fail, and 2. be a waste of money. And so, to ease the concern, it will most definitely ALWAYS be free. It will stay on Steam Greenlight, and later it will most surely come to the Switch.
These assets will include art, music, etc. in a variety of different styles, from PBR to hand painted to pixel art, and in a variety of different themes, and each will include enough to fill a majority of the game world, if not all of it.
These assets will be made for relatively small experimental titles that will also be released on all platforms that I currently support, and these titles will be purchasable through the marketplace respective to the engine used for 50$ each. Each one fully commented, and easy to repurpose.